pagina en español : http://es.sid-story.wikia.com/wiki/Usuario_Blog:MrtrsV/Codigos_de_Invitaci%C3%B3n_y_Fusiones[]
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To everyone that are begining or you're already playing Sid Story and dindt know about referral codes, well i have some answers and some codes The Referral code give you all 1 card at your choice (you have to choice wich one and put the code), this is for helping you increase your collection or help you with leveling and fighting more easy
As someone said, i recomended you use S.R instead of Rare+, due to:
S.Rare needs / 4 more to reach mx lvl (fusion 4/4 = lvl 100 ), while,
Rare+ needs / 8 more to reach mx lvl ( fusion 8/8= lvl 90 )
but you're all free to choice at your own will, feel free to use which one you like more.
The big diference is the cuantity of luck and skill to pull some cards that will help you to lvl up your card. In case of chose a code of some type of card from an event or unic release (School version, events, etc.) this ones need another type of card to be fussed and lvl the card to a max lvl, example:
S.Rare needs a FUSSION LESSER J.J, Rare+ needs a FUSSION LESSER BLIN or a kind of especial Joker (with same color as the needed card)
Rare+ needs FUSSION LESSER BLIN o ""_Joker : Halfway (on NORMAL cards), Cool (on ICE cards), Wily (on DARK cards), Hot (on FIRE cards), Racy (on ELECTRIC carsds), Pure (on HOLY cards)
Remember that now you also can get a Special_Joker by finding gonny's (pure, halfway, racy, wily, hot, cool) this ones when we max lvl=50 & fusion max=8/8, can be exchanged for the same type of JOKER at DORM>exchange siddians & 15k gold (1k=1000).
REFERRAL CODES[]
Fusion Cards[]
S. Rare J.J card with Invitation code: iOEUCAFOUtH44VmjZ33YSw==
Rare+ Blin card with Invitation code: lHxoaatq3RsaFP/28gjdjQ==
J.J es para S.R, mientras que Blin es para Rare+
example:
card S.R ( 1/4 ) + J.J ( 1/4 ) = card S.R ( 2/4 )
card R+ ( 1/8 ) + Blin ( 1/8 ) = card R+ ( 2/8 )
S.Rare CARD'S[]
oreder: most rare card is up
NAME | TYPE | REFERRAL CODE | lvl1-lvl2-lvl3 % , # turns | Skill | |
---|---|---|---|---|---|
Miesiac | 3ZcUHhK0ZkdVTTFGLISvdA== | 210-250-290 | +Damage | ||
Persephone | Hy4VhrZjfn52bzYl/1Hw9w== | 350-390-430 | +Damage | ||
Halloween Halley | CL+9iO0S3JxgqUN/MzN+Iw== | 3 - 4 - 5 | - 50% Damage taken | ||
Halloween Chaerin | 300-355-410 | +Daño | |||
Empress Cixi | oPRn5uLqUcCQkeYnI/KYcA== | 3-4-5 | - 70% Damage from Fire types | ||
Pyotr | 120-240-360 | +Daño a tipos Fuego | |||
Hamilton | bMSYTZ/X1DVpmEDnC3AqVg== | 200-220-240 | +Damage depending how many friends you have | ||
Charlemagne | S//MErwfFac/9dYecDsAOQ== | 200-300-400 | +Damage | ||
Rete | 8Fd3hrAtAdN4zNZgziYeog== | 2-3-4 | - 50% Damage taken | ||
Newton | WkXEY4wjUTtBeydlUF8OUg== | 100-120-140 | + Damage | ||
Diaochan | h/lrVollcg6aXXJVB/Llhw== | 100-120-140 | % health recover from the siddian | ||
Michelangelo | LHpLVai0q1Lhd59Ni+sdNg== | 320-360-400 | +Damage on 1st turn | ||
Medicia | rpAbxdlAs7sXq/loxnf/gQ== | 140-200-260 | +Damage | ||
Moriarty | hifnVuRsu9+Jufz1ho2/ow== | 2-3-4 | -50% Damage from Ice types | ||
Veronica | fIS2tmgyQH33KhbWWf0KOw== | 200-250-300 | +Damage | ||
Khara | QR6WLSX7rbZo07HSuT86Yw== | 200-250-300 | +Damage | ||
Chris | bIYMuZc+Kib1NzLLSqtDdA== | 1000-120-140 | +Damage |
CARTAS Rare+[]
Orden carta mas rara arriba
# | NAME | Type | REFERRAL CODES | lvl1-lvl2-lvl3 % , # turnos | Skill |
---|---|---|---|---|---|
Christmas Lasti | yb3pfGVORh/HwLeq1ArXQ== | 220-260-300 | +Daño | ||
Enoch | git9ebSoOVQc/tAbzISQRw== | 220-260-300 | +Daño | ||
Asmodeus | 9i3FLK/6TK2/qohoriI8Zw== | 210-250-290 | +Damage | ||
Clare | EwUysuthlHnsq8zM9KXrLQ== | 230-270-310 | +Damage | ||
Cernunnos | YJcggIhVuQ9mycL4sHJooQ== | 200-240-280 | % health recover from the siddian | ||
School Elizabeth | xyl4kPH8LNhQaGG73dYakA== | 220-260-300 | % health recover from the siddian | ||
School Nicolini | B4+xsXv+FNEZ9X+dRi29/g== | 200-300-400 | % health recover from the siddian | ||
Thanksgiving Apollena | WfUUOZw/dsQn4G0TKueSvw== | 100-150-200 | % health recover from the siddian |
Strategy fighting Exeptionals!![]
when fighting EXEPTIONALS, they hit hard while more lvl up, but we all want it... wel at least some ones XD
hit it normally on low levels, so others can hit it low too, exept when you only have 1 friend active (tell him that no other is around) so the damage dealer comes from the other one
- no mather who hit it, who kill it, all have the same probability of getting the card
- In mileage events, all the participants (those who hit), get reward!, share in mileages (special items rewarded for defeat it)
TACTIC
Exeptional comes FROM: |
you |
Other [only 1 friend] |
Othe'(S) [more than 3] |
---|---|---|---|
You | 1 hit kill | 1 hit kill | hit low, so others can hit it too |
My tactic for exeptional lvl is this: apply for 3 or more people fighting in group the exeptionals, this is a mere example with no values
METOD OF killing Exeptional in groups |
---|
(max HP/ # people fighting ) + 10%(max hp) |
all hit 10k or below, last one to join is the killer! ( only whe he hit more than 1M=1000k) |
almost all hit 10k or below, last 2 people hit to kill (this one is for more arranged groups, the last two hit more than 1M each one, no eceptional can survive) , recomended for exeptional with 800k<hp<1,700k |
add 1 more people to hit 1M per 800k exeptional HP increase!!!!, this is efective but all have to hit hard |
2nd metod for Atacking Exeptionals on colaboration | |
---|---|
do you have a friend that hit above 800k ? | Tactic |
N | share and others distrribute the damage in a based safe source (this can make someones to miss if the hit is not wel done) |
Y | the one who share and the others simply hit up tp 20%hp (in hp less than<800k) then last person hit hard and everyone get reward |
example of tactic | |||
---|---|---|---|
cases | exeptional with less of 800k hp | exeptionals with less of 1.5M max hp | exeptionals with less of 2.0M and above |
share and colaborators | do up to 50% max hp of the exeptional | do up to 30% max hp of the exeptional | do near 500k |
the damage dealers (800k damage base) | hit and kill | 2 people hit with 800k | increase 1 person per 600k max hp increase |
this tactic needs a damage Dealer's, and to all have good comunication, here all members spend the same amount of MP, and is a small safe 100k damage in case someone dont participate because his/her mp=0.
without comunication one have to re-hit againg = waste of mp.
I use these cards to hit & share, cause the damage made is very low.
When you lvl up the exeptional, remember to adjust your damage deal to him, so the damage dealer have the safe area hit!