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pagina en español : http://es.sid-story.wikia.com/wiki/Usuario_Blog:MrtrsV/Codigos_de_Invitaci%C3%B3n_y_Fusiones[]

DATA[]

To everyone that are begining or you're already playing Sid Story and dindt know about referral codes, well i have some answers and some codes The Referral code give you all 1 card at your choice (you have to choice wich one and put the code), this is for helping you increase your collection or help you with leveling and fighting more easy

As someone said, i recomended you use S.R instead of Rare+, due to:

S.Rare needs / 4 more to reach mx lvl (fusion 4/4 = lvl 100 ), while,

Rare+ needs / 8 more to reach mx lvl ( fusion 8/8= lvl 90 )

but you're all free to choice at your own will, feel free to use which one you like more.

The big diference is the cuantity of luck and skill to pull some cards that will help you to lvl up your card. In case of chose a code of some type of card from an event or unic release (School version, events, etc.) this ones need another type of card to be fussed and lvl the card to a max lvl, example:

S.Rare needs a FUSSION LESSER J.J,  Rare+ needs a FUSSION LESSER BLIN or a kind of especial Joker (with same color as the needed card)

Rare+ needs FUSSION LESSER BLIN o ""_Joker : Halfway (on NORMAL cards), Cool (on ICE cards), Wily (on DARK cards), Hot (on FIRE cards), Racy (on ELECTRIC carsds), Pure (on HOLY cards)

Remember that now you also can get a Special_Joker by finding gonny's (pure, halfway, racy, wily, hot, cool) this ones when we max lvl=50 & fusion max=8/8, can be exchanged for the same type of JOKER at DORM>exchange siddians & 15k gold (1k=1000).

REFERRAL CODES[]

 Fusion Cards[]

S. Rare J.J card with Invitation code: iOEUCAFOUtH44VmjZ33YSw==
Rare+ Blin card with Invitation code: lHxoaatq3RsaFP/28gjdjQ==

J.J es para S.R, mientras que Blin es para Rare+

example:

card S.R ( 1/4 ) + J.J ( 1/4 ) = card S.R ( 2/4 )

card R+ ( 1/8 ) + Blin ( 1/8 ) = card R+ ( 2/8 )

 S.Rare  CARD'S[]

oreder: most rare card is up

NAME TYPE REFERRAL CODE lvl1-lvl2-lvl3 % , # turns Skill
Miesiac
Dark
3ZcUHhK0ZkdVTTFGLISvdA== 210-250-290 +Damage
Persephone
Dark
Hy4VhrZjfn52bzYl/1Hw9w== 350-390-430 +Damage
Halloween Halley
Dark
CL+9iO0S3JxgqUN/MzN+Iw== 3 - 4 - 5 - 50% Damage taken
Halloween Chaerin
Dark
300-355-410 +Daño
Empress Cixi
Ice
oPRn5uLqUcCQkeYnI/KYcA== 3-4-5 - 70% Damage from Fire types
Pyotr
Ice
120-240-360 +Daño a tipos Fuego
Hamilton
Ice
bMSYTZ/X1DVpmEDnC3AqVg== 200-220-240 +Damage depending how many friends you have
Charlemagne
Light
S//MErwfFac/9dYecDsAOQ== 200-300-400 +Damage
Rete
Thunder
8Fd3hrAtAdN4zNZgziYeog== 2-3-4 - 50% Damage taken
Newton
Ice
WkXEY4wjUTtBeydlUF8OUg== 100-120-140 + Damage
Diaochan
Normal
h/lrVollcg6aXXJVB/Llhw== 100-120-140 % health recover from the siddian
Michelangelo
Thunder
LHpLVai0q1Lhd59Ni+sdNg== 320-360-400 +Damage on  1st turn
Medicia
Fire
rpAbxdlAs7sXq/loxnf/gQ== 140-200-260 +Damage
Moriarty
Thunder
hifnVuRsu9+Jufz1ho2/ow== 2-3-4 -50% Damage from Ice types
Veronica
Dark
fIS2tmgyQH33KhbWWf0KOw== 200-250-300 +Damage
Khara
Fire
QR6WLSX7rbZo07HSuT86Yw== 200-250-300 +Damage
Chris
Light
bIYMuZc+Kib1NzLLSqtDdA== 1000-120-140 +Damage

CARTAS Rare+[]

Orden carta mas rara arriba


# NAME Type REFERRAL CODES lvl1-lvl2-lvl3 % , # turnos Skill
Christmas Lasti
Light
yb3pfGVORh/HwLeq1ArXQ== 220-260-300 +Daño
Enoch
Thunder
git9ebSoOVQc/tAbzISQRw== 220-260-300 +Daño
Asmodeus
Fire
9i3FLK/6TK2/qohoriI8Zw== 210-250-290 +Damage
Clare
Normal
EwUysuthlHnsq8zM9KXrLQ== 230-270-310 +Damage
Cernunnos
Thunder
YJcggIhVuQ9mycL4sHJooQ== 200-240-280 % health recover from the siddian
School Elizabeth
Light
xyl4kPH8LNhQaGG73dYakA== 220-260-300 % health recover from the siddian
School Nicolini
Thunder
B4+xsXv+FNEZ9X+dRi29/g== 200-300-400 % health recover from the siddian
Thanksgiving Apollena
Light
WfUUOZw/dsQn4G0TKueSvw== 100-150-200 % health recover from the siddian


Strategy fighting Exeptionals!![]

when fighting EXEPTIONALS, they hit hard while more lvl up, but we all want it... wel at least some ones XD

hit it normally on low levels, so others can hit it low too, exept when you only have 1 friend active (tell him that no other is around) so the damage dealer comes from the other one

  • no mather who hit it, who kill it, all have the same probability of getting the card
  • In mileage events, all the participants (those who hit), get reward!, share in mileages (special items rewarded for defeat it)

TACTIC

Exeptional comes

FROM:

you

Other

[only 1 friend]

Othe'(S) [more than 3]
You 1 hit kill 1 hit kill hit low, so others can hit it too

My tactic for exeptional lvl is this:   apply for 3 or more people fighting in group the exeptionals, this is a mere example with no values

METOD OF killing Exeptional  in groups
(max HP/ # people fighting ) + 10%(max hp)
all hit 10k or below, last one to join is the killer!  ( only whe he hit more than 1M=1000k)
almost all hit 10k or below, last 2 people hit to kill (this one is for more arranged groups, the last two hit more than 1M each one, no eceptional can survive) , recomended  for exeptional with 800k<hp<1,700k
add 1 more people to hit 1M per 800k exeptional HP  increase!!!!, this is efective but all have to hit hard


2nd metod for Atacking Exeptionals on colaboration
do you have a friend that hit above 800k ? Tactic
N share and others distrribute the damage in a based safe source (this can make someones to miss if the hit is not wel done)
Y the one who share and the others simply hit up tp 20%hp (in hp less than<800k) then last person hit hard and everyone get reward
example of tactic
cases exeptional with less of 800k hp exeptionals with less of 1.5M max hp exeptionals with less of 2.0M and above
share and colaborators do up to 50% max hp of the exeptional do up to 30% max hp of the exeptional do near 500k
the damage dealers (800k damage base) hit and kill 2 people hit with 800k increase 1 person per 600k max hp increase

this tactic needs a damage Dealer's, and to all have good comunication,  here all members spend the same amount of MP, and is a small safe 100k damage in case someone dont participate because his/her mp=0.

without comunication one have to re-hit againg = waste of mp.

I use these cards to hit & share, cause the damage made is very low.

When you lvl up the exeptional, remember to adjust your damage deal to him, so the damage dealer have the safe area hit!

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